Button |
Description |
Command Words |
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Their ten buttons have well-known functions and are pre-defined by Maya Composer. While an event editor of TiPiT is also opend, their buttons provide the same functions.
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See Help-Documents of Maya Composer.
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With clicking the button, TiPiT switch to the next input as a background texture cyclic. Then, TiPiT set the input that is resulted from the click, to an event parameter "Sample Image"
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tipit switch background
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Switching to a edit mode "Edit Spidery Mesh". In the mode "Edit Spidery Mesh", building walls in a 3D space specified by the perspective.
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tipit edit mash
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Switching to a edit mode "Edit Region". In the mode "Edit Region", putting bill-boards named "Region" on walls and regions.
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tipit edit region
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Openning a dialog "Region Information" for a region selected by a mouse operation in a edit mode "Edit Region". This dialog specifys a name, a parent, a color and so on of the resion selected.
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tipit region info
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Changing a region edge to the neighbor edge touched to the parent region or wall in a edit mode "Edit Region"
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tipit edge touched
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With clicking this button, TiPiT sets the initial position of the camera to the event parameters (View X, View Y and View Z) as the current position.
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tipit camera reset
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Switching to a camera mode and a camera movement mode "Pan". In this mode, a mouse drag on a swatch window applys a pan movement to the camera.
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tipit camera pan
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Switching to a camera mode and a camera movement mode "Track". In this mode, a mouse drag on a swatch window applys a track movement to the camera.
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tipit camera track
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Switching to a camera mode and a camera movement mode "Dolly". In this mode, a mouse drag on a swatch window applys a dolly movement to the camera.
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tipit camera dolly
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Switching to a camera mode and a camera movement mode "Zoom". In this mode, a mouse drag on a swatch window applys a zoom movement to the camera.
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tipit camera zoom
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